Undying -The player who infected with zombie teaches the art to survive Undying -Reaving for yourself, but life for your son [Developer interview]

An interview with the developer of the new indie game I m worried about this project. This time, Vanimals Development, a zombie survival action UNDYING that was initiated early access to October 19, will deliver a mini-in-tavy to developers.

This work is a survival action that teaches him to survive him at left time while manipulating and infected with zombies and protects the cody of her little son. Not only the zombie attack, it is necessary to pay attention such as hungry and throat dryness, including delaying the progression of Antrinzombie. My son s cody learns based on his mother s work, such as not only combat but also cooking and crafts, and acquires skills.

Although Japanese is compatible, mostly for the current time, it is said that there is a person who helps Japanese translation, if there is a person who helps Japanese translation.

UNDYING is delivering early access for 2,050 yen.

  • First of all, please introduce yourself. What is your favorite game?

Jin s creative director JIN! In the development of this work, we are supervising stories, character designs, music and gameplay.

It s difficult to say that you choose only one favorite game, so please pick up some. Sonic Adventure 2 Monster Hunter 4G, Fire Emblem Wind Flower Snow Month is a favorite.

-Why did you start developing this work?

JIN End of the project is over, and we have focused on the story and I wanted to make a game where emotions want to create a game.

  • Please tell me the characteristics of this work.

JIN The characteristic of this work is a survival game, but the player knows that your character says that your character will die. As a result, players are rather living for their own, but they live for their sons.

  • What kind of person do this work do you want to play?

Jin If you are interested in survival games and zombie games, you will also enjoy this work. However, since various difficulty levels are prepared in this work, I think that you can enjoy it with anyone regardless of the game.

  • How long have you been planning for early access? What factors will be added in the future?

JIN This work continues to evolve constantly, so you can not convey the exact period. However, it is scheduled to end early access during the year.

  • Please tell me the impression that you have released as early access.

JIN is wonderful! It is a very pleasant thing that can actually be able to enjoy our game to players. There was also a trial version that can only be played a fairly limited part, but early access can play more content more content. In addition, it is also wonderful that the community of this work is gradually increasing, and it is also wonderful to hear the voices of those who are talking about this work. I feel like I m giving us an Energy Boost!

  • Is there a work affected by this work?

Jin A lot of zombies are affected. However, it is especially affected by Walking Dead (comic and drama), and Netflix movie Cargo.

  • Did you have an impact on development by new coronavirus?

Jin Yes. Our team is based in China, but I am Australian. When the pandemic started, I am in Australia and I can not return it because of the travel restrictions. You should solve it in the near future.

  • Is it okay to deliver and monetize this work?

JIN, of course! I want to do it by all means! And if you have a report, we will advertise from us.

  • Lastly, please give a message to the Japanese reader.

JIN is already overwhelmed by the amount of support from Japan. And I can not wait for more Japanese people to enjoy this work!

--thank you very much.

◆ About attention indie mini questions This series is a serialized plan that interviews the works with indie led by indie led by release immediately after release. Questions are formatted to format a regular serialization, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 500 other interview articles.

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